<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Everything you know about ARGs is WRONG</title>
	<atom:link href="http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/feed/" rel="self" type="application/rss+xml" />
	<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/</link>
	<description>We make games.</description>
	<lastBuildDate>Thu, 04 Mar 2010 15:32:16 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: ARG readings and reflections: an annotated bibliography&#160;&#124;&#160;jeff watson</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-9129</link>
		<dc:creator>ARG readings and reflections: an annotated bibliography&#160;&#124;&#160;jeff watson</dc:creator>
		<pubDate>Mon, 22 Feb 2010 21:12:07 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-9129</guid>
		<description>[...] Everything you know about ARGs is wrong (Dan Hon, 2008) &#8220;There are, it seems to me, a number of differing interpretations as to what an ARG is, exactly, and that makes them quite easy to attack. If you don’t know what something is, it’s quite easy for it not to have lived up to your expectations.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Everything you know about ARGs is wrong (Dan Hon, 2008) &#8220;There are, it seems to me, a number of differing interpretations as to what an ARG is, exactly, and that makes them quite easy to attack. If you don’t know what something is, it’s quite easy for it not to have lived up to your expectations.&#8221; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Interactive drama won&#8217;t be about the technology</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-9095</link>
		<dc:creator>Interactive drama won&#8217;t be about the technology</dc:creator>
		<pubDate>Fri, 19 Feb 2010 20:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-9095</guid>
		<description>[...] variations, but it&#8217;s more about the story. Dan Hon said pretty much the same thing in his piece about ARGs &#8211; it&#8217;s not about the tricks and games but the story.           blog comments powered by [...]</description>
		<content:encoded><![CDATA[<p>[...] variations, but it&#8217;s more about the story. Dan Hon said pretty much the same thing in his piece about ARGs &#8211; it&#8217;s not about the tricks and games but the story.           blog comments powered by [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Another experiment in collaborative writing via Twitter — Justin Gibbs</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-7180</link>
		<dc:creator>Another experiment in collaborative writing via Twitter — Justin Gibbs</dc:creator>
		<pubDate>Thu, 15 Oct 2009 21:31:06 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-7180</guid>
		<description>[...] this I&#8217;m reminded of the great presentation Dan Hon did on augmented reality games &#8211; Everything you know about ARGs is WRONG. He nicely cut through all the hype surrounding ARGs, something that would be nice here as well. [...]</description>
		<content:encoded><![CDATA[<p>[...] this I&#8217;m reminded of the great presentation Dan Hon did on augmented reality games &#8211; Everything you know about ARGs is WRONG. He nicely cut through all the hype surrounding ARGs, something that would be nice here as well. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: If wish there was a stronger word than t&#8230; &#171; How To Split An Atom - Live</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-4857</link>
		<dc:creator>If wish there was a stronger word than t&#8230; &#171; How To Split An Atom - Live</dc:creator>
		<pubDate>Sun, 14 Jun 2009 05:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-4857</guid>
		<description>[...] off extreme importance that you take some time to read this blog post on storytelling and ARGs. Share this on del.icio.usStumble upon something good? Share it on [...]</description>
		<content:encoded><![CDATA[<p>[...] off extreme importance that you take some time to read this blog post on storytelling and ARGs. Share this on del.icio.usStumble upon something good? Share it on [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TechSlave</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-4572</link>
		<dc:creator>TechSlave</dc:creator>
		<pubDate>Fri, 29 May 2009 22:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-4572</guid>
		<description>Awesome. I tried to get into ARGS, like, a decade ago. The early, crazy ones. I read the websites, and decided I wasn&#039;t going to play them. The failure of storytelling...well. Anyone else read Walter Jon William&#039;s &quot;This is Not a Game&quot; and laughed, thinking of ARG folks we know, then LARPers we know as their ancestors? 

Also, nice job offending people. Sometimes it&#039;s the only way to be effective. Also, /sarcasm tag was missing someplace where the players who got bent about this are. Sure, all the things that you listed are likely their sources of love. 
What I&#039;ve noticed - and been part of, so I damn myself as part of the subcultures that do this - is that once a small, specific group links a portion of self-identity and places great value on a specific set of things they love . Be it de-stegging, code-cracking, endless-circle ARGs or grinding on WoW, or player-run economies that require more work in Excel than I do for MONEY, re-hashes of the same FPS Halo-gameplay with nifty new weapons and art, whatever. They love it and will react if it is threatened, generating hate mail and complaints to the point where the financial supporters or potential financial supporters of something &#039;game changing&#039; will write it off and go away instead of facing flamewars, internet protests, and other various forms of obstructionism. 

To be honest, the best bet for ARGS absolutely unlike those which have already been run and gained the attention of the type of audience who loves them....
Is to create their own niche, a new name, and their own audience. Because, like &#039;casual&#039; gaming has won the hate of all the hardcore console and PC gamers, its a misleading comparison.

There are obvious comparisons I could easily draw, between this and some of the trends in mainstream console and PC gaming, but I doubt it even needs more emphasis.</description>
		<content:encoded><![CDATA[<p>Awesome. I tried to get into ARGS, like, a decade ago. The early, crazy ones. I read the websites, and decided I wasn&#8217;t going to play them. The failure of storytelling&#8230;well. Anyone else read Walter Jon William&#8217;s &#8220;This is Not a Game&#8221; and laughed, thinking of ARG folks we know, then LARPers we know as their ancestors? </p>
<p>Also, nice job offending people. Sometimes it&#8217;s the only way to be effective. Also, /sarcasm tag was missing someplace where the players who got bent about this are. Sure, all the things that you listed are likely their sources of love.<br />
What I&#8217;ve noticed &#8211; and been part of, so I damn myself as part of the subcultures that do this &#8211; is that once a small, specific group links a portion of self-identity and places great value on a specific set of things they love . Be it de-stegging, code-cracking, endless-circle ARGs or grinding on WoW, or player-run economies that require more work in Excel than I do for MONEY, re-hashes of the same FPS Halo-gameplay with nifty new weapons and art, whatever. They love it and will react if it is threatened, generating hate mail and complaints to the point where the financial supporters or potential financial supporters of something &#8216;game changing&#8217; will write it off and go away instead of facing flamewars, internet protests, and other various forms of obstructionism. </p>
<p>To be honest, the best bet for ARGS absolutely unlike those which have already been run and gained the attention of the type of audience who loves them&#8230;.<br />
Is to create their own niche, a new name, and their own audience. Because, like &#8216;casual&#8217; gaming has won the hate of all the hardcore console and PC gamers, its a misleading comparison.</p>
<p>There are obvious comparisons I could easily draw, between this and some of the trends in mainstream console and PC gaming, but I doubt it even needs more emphasis.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leapfroglog - What I’m doing at the Festival of Games</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-4085</link>
		<dc:creator>Leapfroglog - What I’m doing at the Festival of Games</dc:creator>
		<pubDate>Thu, 14 May 2009 19:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-4085</guid>
		<description>[...] Adrian Hon of Six to Start is coming over to Utrecht for a keynote titled “Why stories in games suck”. Adrian was one of the people behind the ambitious and influential ARG Perplex City. For a taste of what this session might be like, check out Dan Hon’s1 talk “Everything you know about ARGs is WRONG”. [...]</description>
		<content:encoded><![CDATA[<p>[...] Adrian Hon of Six to Start is coming over to Utrecht for a keynote titled “Why stories in games suck”. Adrian was one of the people behind the ambitious and influential ARG Perplex City. For a taste of what this session might be like, check out Dan Hon’s1 talk “Everything you know about ARGs is WRONG”. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leapfroglog - links for 2009-04-17</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-3192</link>
		<dc:creator>Leapfroglog - links for 2009-04-17</dc:creator>
		<pubDate>Fri, 17 Apr 2009 22:34:01 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-3192</guid>
		<description>[...] Links on 18 April 2009 with no comments  Everything you know about ARGs is WRONG Dan Hon rants about in which ways ARGs could be improved. I agree with a lot of this, but the [...]</description>
		<content:encoded><![CDATA[<p>[...] Links on 18 April 2009 with no comments  Everything you know about ARGs is WRONG Dan Hon rants about in which ways ARGs could be improved. I agree with a lot of this, but the [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 1manband</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-2834</link>
		<dc:creator>1manband</dc:creator>
		<pubDate>Tue, 07 Apr 2009 09:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-2834</guid>
		<description>&quot;A Story Game&quot; - of course. Nowwhydidn&#039;tIthinkofthat.

Great piece, though could&#039;ve been a bit more antagonistic.</description>
		<content:encoded><![CDATA[<p>&#8220;A Story Game&#8221; &#8211; of course. Nowwhydidn&#8217;tIthinkofthat.</p>
<p>Great piece, though could&#8217;ve been a bit more antagonistic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Commissioning for Attention Part 1 - Read Me! &#171; TEST</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-2716</link>
		<dc:creator>Commissioning for Attention Part 1 - Read Me! &#171; TEST</dc:creator>
		<pubDate>Mon, 30 Mar 2009 14:15:19 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-2716</guid>
		<description>[...] Everything you know about ARGs is wrong - Dan Hon As a pioneer in the world of ARGs (Alternate Reality Games) Dan has earned the right to call the top of the market, and skewer some of the cliches and lazy assumptions about audience interaction that have built up around the genre. Anyone that can show a presentation slide saying &#8220;WE SUCK&#8221; in 40pt type to an audience of peers and get away with it must be doing *something* right&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Everything you know about ARGs is wrong &#8211; Dan Hon As a pioneer in the world of ARGs (Alternate Reality Games) Dan has earned the right to call the top of the market, and skewer some of the cliches and lazy assumptions about audience interaction that have built up around the genre. Anyone that can show a presentation slide saying &#8220;WE SUCK&#8221; in 40pt type to an audience of peers and get away with it must be doing *something* right&#8230; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vic Bishop</title>
		<link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/comment-page-1/#comment-2667</link>
		<dc:creator>Vic Bishop</dc:creator>
		<pubDate>Fri, 20 Mar 2009 02:57:04 +0000</pubDate>
		<guid isPermaLink="false">http://sixtostart.com/?p=195#comment-2667</guid>
		<description>what connection do you have to ARGs?
i would like to reference you in my dissertation but i need to know your second name and if you are a &quot;credible&quot; source (what ever that means).
feel free to email me
thanks
Vic</description>
		<content:encoded><![CDATA[<p>what connection do you have to ARGs?<br />
i would like to reference you in my dissertation but i need to know your second name and if you are a &#8220;credible&#8221; source (what ever that means).<br />
feel free to email me<br />
thanks<br />
Vic</p>
]]></content:encoded>
	</item>
</channel>
</rss>
