Six to Start

What We Do

We create new kinds of award-winning entertainment

…new kinds of entertainment that are designed, from the start, to live on multiple platforms.

We’ve created transmedia experiences for shows like Misfits and Spooks: Code 9, browser-based social games on Facebook and Twitter, immersive games for theme parks, and playful storytelling games like We Tell Stories and Smokescreen. Everything we make reflects our joy in entertaining people through play and stories.

Six to Start is widely acknowledged as being one of the most innovative, creative, and expert games companies in the world; in 2009, We Tell Stories won two SXSW Awards for Best Experimental Project and Best of Show, and in 2010, Smokescreen won the SXSW Award for Best Game.

We’re about storytelling and play

Storytelling is a huge part of the world’s culture, and great stories have always had the ability to move and excite us, whatever the medium.

Play means a lot to us, too. We draw inspiration from video games, boardgames, casual games and playful applications and services.

Play helps us learn, grow and deal with new experiences – and when play and storytelling are combined, they give us the opportunity to deeply engage with our audience and get them to do things – as a large single group, or individually. Great storytelling and great gameplay are at the heart of what we do.

We’re about partnerships and quality

Everything we make has quality at its heart – we want to do the best job that can possibly be done, for all of our clients. And we see our clients – who include Disney, the BBC, Channel 4, Kudos Film & TV, Penguin Books, Warner Music, and The Open University – as creative partners.

We’ve work with them to create fantastic high-quality entertainment, and at every stage of the design and development process, we make sure that everything we do, and everything we make, is geared directly towards your goals.